Symmetry in Motion is all about well motion, to show this motion that I speech of we used a program called StarLogo TNG. StarLogo TNG is a program for programing all it is is a chick and drag but it's good to learn how to program stuff on. Well we had to make a kaleidoscope in StarLogo TNG and it all had to move sounds easy well that's what I though, I was wrong. This is the finial pieces.
This is my kaleidoscope it didn't take my that long to make because we did a lot of other steps to get to this. We started by just learning how StarLogo TNG works. Then we had to made the "player" move on a line but the catch is most of the time the "player" just ends up were you want it to, so we had to fund a way to show how the "player" got to the end point. After that we had to make our idea of what your kaleidoscope is going to look. This wasn't what my first idea was and it did have to be that final image. Then we had to reflect stuff and that was harder than you think but I learned very fast and got that done with my partner at the time Faris. After that we had to make the final image of what our kaleidoscope will look like. Then we had to make the first part of our kaleidoscope. Final we had to reflect the image to make the final pieces and this is what I made (I will have image of the other steps).
Over all the project was great I really liked this project mostly because I want be a video game program. I think that this was a good project and I think that I learned a lot from this project like that programing is fun and that I really like it. One thing that I would change is we I had a partner he did all the work for GeoGebra and I did all the work for StarLogo TNG and I think that set us back because we were good at one thing and when this became a one person project I had a hard time with working in GeoGebra and he had a hard time with working in StarLogo TNG. But I really like how this project turned out and I think that this was the best math project.